﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TheGameToEndAllGames {
    public class Actor {
        private float posX;
        private float posY;

        protected static int height;
        protected static int width;

        private bool acting = true;

        public Actor() {

        }

        public void SetLocation(float x, float y) {
            posX = x;
            posY = y;
        }

        public float GetX() {
            return posX;
        }

        public float GetY() {
            return posY;
        }

        public int GetHeight() {
            return height;
        }

        public int GetWidth() {
            return width;
        }
    }
}
